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I deal the freehand drawing and computer graphics for several years. I’m a fourth-year student in KREA School of Arts on the Graphic Designer subject now. Previously I completed the Interior Designer subject in this school, so I have a strong knowledge in achitecture. The design and the illustration are my vital sparks and I like to lost in creating worlds and making feelings on a picture or in a game design document.

The films, the videogames, the graphic design and the architecture are in my field of interest.I use several graphic softwares to make my ideas, like Photoshop, Illustrator, InDesign, ZBrush, 3DStudio Max, and I’m learning Maya now.

I worked in the videogame industry for many German companies, as a character designer and texture painter. I won the Game Star Magazine’s game design contest with my own game design document in 2006. My entry was a dark fantasy game in the european mythological world and I made a detailed design document about my idea. Digital Reality, one of the Hungarian game developer companies, interested in my game design.

I got my film digital after effects experiences at Model VFX part of Studio4: I made matte-paintings and textures for the film Yoon, and I was in the team who made the animatics (digital storyboards) for Hellboy II. I worked in Thelomeris (a.k.a. Sorsvonalak in Hungary), the ongoing hungarian steampunk film as an art director.
www.sorsvonalak.hu

I’m working for MigaFilm Advertising Agency ( www.migafilm.hu ) now as an outsourcer graphic designer.Unfortunately I get slight creative design works at this company because we have to work by right of very detailed ideas. So I’m looking for works these days wherein I deal with illustration and to attend in modern graphic manifestations.

My goal to create visual buzzes. The dynamics, the composition and the visual effectiveness in a good sense are important things for me.

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